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BMS军事武装人物角色坦克车硬面3D资产模型 Armor Blender/FBX/OBJ/UE格式 BigMediumSmall – Armor

版块:模型工程 发表于:2025-08-21

photo-collage的副本2.webp本资源包“BigMediumSmall – Armor(装甲)”是一套面向专业电影级制作、概念设计和游戏原型开发的高质量3D资产合集,本介绍旨在为互联网3D模型下载网站和终端使用者提供全面、可操作的资源说明、使用建议与技术细节说明。重要提示:该工程来自互联网,版权情况不明,仅供个人学习、研究、练习与参考之用,请勿用于商业发行、二次售卖、传播或任何侵犯版权的用途。整套资源由比利时硬表面概念设计师 Maarten Hermans 主导制作,风格以硬朗、厚重且充满工业感的机甲与重装甲车队为核心,旨在快速搭建高质量的重装甲车队场景与后勤机务组,适合用于影视级别的静帧渲染、动画预制、虚幻引擎过场动画以及概念原型的快速迭代。资源包总体包含超过550件高精细3D资产:其中包括3辆完整的英雄级载具(ARES 重型运输车、ZEUS 自行火炮、VULCAN 步战装甲车),1位完全绑定的机务维护人员角色(含35种预设Pose与多种配色/装备变体),34组可直接使用的整装配组件,以及超过500个带UV并且附带PBR材质贴图的模块化套件模型,可用于kitbash拼装或直接替换现有车型的零部件。所有核心模型均支持2K与4K两个贴图分辨率版本,默认提供4K高精度纹理,附带2K轻量版以便低配机器或实时预览使用;网格面数定位于中高精度区间,特写可用模型平均面数约在100k至150k之间(具体数值随所选变体、附件与细节等级而变),以保证在镜头近距离特写时仍能呈现丰富的机械细节与边缘语言。文件格式方面,资源包提供原生Blender工程文件(适配Blender 3.6及以上版本且已集成Blender资产浏览器支持,拖拽即用)、FBX与OBJ通用交换格式(便于导入Maya、3ds Max、C4D、Houdini等主流DCC工具)、以及Unreal Engine 5原生工程(兼容UE5.5及更高版本)。Unreal工程包含Control Rig、可调Blueprint与若干预设实用工具,便于在关卡中快速实例化、切换迷彩、控制旋转部件、调节角度与灯光设定等操作。资产组织与使用便捷性是本套包的核心优势之一:在Blender中,制作者已将大量组件注册为Asset Browser中的条目,用户可以直接拖拽到当前场景并借助自动对齐功能与网格对齐选项快速拼装车辆或布置机务人员;在UE5中,作者预设了Blueprint面板,可在数秒内切换车体迷彩、启停各种旋转部件、调整砲塔朝向或开启车盖,极大提升原型制作与概念演示效率。配件体系为模块化kitbash设计,500+个模块覆盖大中小尺寸的机械零件,包括但不限于履带/车轮组件、动力舱与散热器模块、装甲板、弹药箱、通讯天线、车灯与护栏、液压臂、挂载架、车体内饰元素、工具箱与维护支架等,每个部件均已进行UV展开并配备PBR材质通道(BaseColor/Albedo、Roughness/Gloss、Metalness、Normal、AO),同时附带迷彩图案与标识预设,便于用户直接替换或基于材质进行自定义调色与贴花。三辆主力车辆各具定位:ARES重型运输平台擅长在危险环境下运载大宗物资,车体带有可展开货台、支撑爪与防护炮塔接口;ZEUS自行火炮为火力支援单元,搭载双联大口径火炮,炮塔支持俯仰与回转参数化控制,并配有多种弹药箱与制导传感器模块供替换;VULCAN步战装甲车偏重机动性与火力兼顾,适用于快速插入与步兵搭载,车门、登梯与掩护盖均为可拆卸或动画化零件。角色部分包含一位完整的维护人员英雄角色(含若干外装配件与面料替换方案),角色已绑定FK骨骼并在FBX与Blender版本中配备Control Rig或等效绑定便于Pose修改;附带35个预设Pose与35套机务人员视觉变体(面容、服饰、配件差异),便于在场景中快速填充兵员或机务场景。角色和车辆均已做出LOD与材质变体建议,配套文件中包含了2K材质的轻量版本和4K的高精度版本,建议在实时渲染或游戏引擎中构建LOD链以保证性能友好:可初始导入高分辨率模型用于静帧渲染与近景镜头,在实时预览或大型场景中使用2K或进一步烘焙后的合并贴图与法线图以降低draw call与内存开销。对于Blender用户,本包充分利用了Blender 3.6+ Asset Browser的优势,资源中已经将常用模块、完整车辆与角色注册为资产条目,除此之外还提供了分组的Collections与命名规范,便于团队协作与版本管理;建议在导入前启用Cycles或Eevee的相关插件(如HDRI环境灯光、Adaptive Subdivision等),并根据项目需求预置材质组。对于UE5用户,原生工程已集成Niagara或简单的粒子与灯光蓝图演示(例如炮口火焰、尘土与工作灯照明),以及Control Rig与动画蓝图的示例,方便您将静态资源快速转为可交互、可调试的游戏资产。关于贴图与PBR工作流程:资源遵循通用金属度PBR流程,BaseColor贴图为线性管理,Normal贴图为OpenGL或DirectX格式在不同导出中做了相应适配,导入到引擎或第三方软件时请注意刷新颜色空间与sRGB勾选以防止材质偏暗或高光异常;作者已提供Substance/元纹理原始可编辑材质资源说明(若需进一步自定义建议在Substance Painter/Designer中进行二次烘焙),并且配套了替代性迷彩与标识贴花模板文件,方便二次创作。资源包包含的FBX文件适用于大多数DCC工具,但由于不同软件对FBX版本与轴向、单位的处理差异,导入前建议统一设置工程单位(如米/厘米)与轴向规范(Z-Up或Y-Up),并在导出时选择适配目标软件的FBX版本。OBJ格式只包含网格与UV信息,不包含骨骼与绑定动画,通常用于快速预览或导入到不支持FBX的工具。关于性能优化与实战建议:1)批量替换低细节版本:在大型场景中使用低面数替代件并利用法线贴图保留细节;2)合并静态小零件:对场景中不会单独移动的零件做静态合并以减少draw call;3)贴图合并(Texture Atlasing):将车体小物件的贴图合并到单张纹理以减少材质切换;4)烘焙AO与光照:对于静态渲染场景建议烘焙环境遮蔽与GI以提升细节表现并减少动态光照开销;5)合理使用Instancing:在布置大量相似零件或车辆时使用实例化降低渲染与内存压力。关于动画与重定向:本包中并不包含完整的动作动画库,仅包含角色的FK骨骼与35套Pose预设,若需将角色导入并在引擎中实现完整动作逻辑,需对接第三方动作(例如Mixamo、Mannequin或自制动画)并进行骨骼重定向(Retarget)或绑定重映射;UE5控制器示例提供了Control Rig的基础结构,可作为动画重定向的起点。对于想要进行二次创作的用户,这套资源极适合作为kitbash的基础:利用500+模块化零件,你可以快速拼接出数量庞大的变体车辆,从轻装侦查车到重型火炮支援车都可通过替换模块与外观改色实现;配合34组预装配组件,你可以在数分钟内组成完整的车体与炮塔组合并进行细节替换,极大缩短原型制作时间。安装与使用指南简要说明:下载后请根据所需格式解压对应压缩包(注意包含Blender/FBX/OBJ/UE多种分卷,文件总大小约30.79GB,请确认磁盘空间与网络稳定性);Blender版本建议3.6或更高,打开Blender后可直接加载资源包中.blend文件并使用Asset Browser将想要的模型拖拽到场景中;FBX导入到其他软件时请根据目标软件的导入向导设置轴向与单位,若导入出错请尝试不同版本的FBX导出文件;UE5用户建议使用UE5.5或更高版本打开原生工程文件,加载项目后在Content Browser中找到ARMOR资源包入口,示例关卡与Blueprint将帮助你快速预览车辆拆装、迷彩切换与灯光设定。文件结构与命名规则方面,作者已采用清晰的目录结构:Vehicles/(包含ARES_ZEUS_VULCAN完整车辆以及各自的变体与子部件)、Kits/(500+模块化部件按大中小尺寸分组)、Characters/(机务角色与Pose预设)、Textures/(按材质类型与分辨率分目录存放)、UE_Project/(原生UE5工程与Blueprint示例)、BlenderAssets/(.blend原生文件与Asset Browser注册文件)、Docs/(使用说明与许可证说明)。兼容性说明:资源经过优化以兼容主流3D软件(Blender、Maya、3ds Max、C4D、Houdini等)以及Substance系列纹理编辑软件,导出为FBX/OBJ后可在上述软件中继续加工或重拓扑。额外提供的资源与辅助工具包括:迷彩图案源文件与贴花网格、白模网格与低模LODs、材质替换脚本示例(用于批量替换BaseColor或Roughness贴图)、以及若干渲染预设(Blender Cycles与Eevee、以及UE5的实时光照配置示例)。关于版权与使用约束:本包标注来自互联网且版权不明,使用者应当遵守当地法律法规与平台规则。强烈声明:本资源仅供个人学习、参考与练习使用,不得用于任何形式的商业发布、再分发、重新打包出售、上传分享或用于盈利项目。若您计划将基于该资产的作品投入商业用途,务必自行联系原作者或权利方获取明确授权或购买合法许可,否则后果由使用者自行承担。最后,关于常见问题与建议:若在导入时遇到贴图丢失或材质异常,检查贴图路径与sRGB设置并尝试重新链接贴图;若模型出现法线翻转或阴影异常,请双面法线检查并在导入时开启法线重计算或翻转法线;若场景内实例数量较多导致渲染卡顿,请优先使用2K材质或合并不动的零部件以降低draw call;在进行影片级镜头拍摄时建议先建立小规模的测试场景并使用高质量HDRI进行光照测试以确定材质表现再扩展到全场景。本资源包注重细节还原与模块化灵活性,适合喜欢硬表面设计、机甲与军事题材的艺术家与制作团队作为学习、概念验证或原型制作的素材库。再次提醒:该工程来自互联网,版权不明,请仅用于个人练习和参考,请勿用于商业用途或未经授权的传播、出售或再发布。若需进一步技术支持或交流使用经验,可尝试联系原作者Maarten Hermans或在相关3D社区中寻求帮助与教程,但在任何情况下请尊重原创与版权,合理合法地使用本资源。

Build Your Own Convoy of Heavy Armored Vehicles

Designed by Maarten, ARMOR is a comprehensive kit built for harsh environments. This collection includes hundreds of high-detail mechanical parts, pre-built assemblies, and fully textured vehicle components—ideal for constructing anything from rugged transports to heavily armored combat machines. Whether you're customizing the included vehicles or kitbashing your own designs, you'll have the tools to create a cohesive military fleet.

BIGMEDIUMSMALL collaborates with the most talented artists to bring you the most unique and exciting collections. We genuinely believe that to make something special, you've got to love what you do! The artists we collaborate with love their craft just as we do.


The result of this collaboration speaks for itself.


This collection was built from the assets of


MAARTEN HERMANS

Maarten is a Belgium-based concept designer known for his gritty mechanical designs and over 8 years of industry experience. He has collaborated with top studios like MOOD, Karakter, and Onepixelbrush on projects for EA, Warner Bros, Naughty Dog, and Ubisoft. His signature style combines detailed hard surface design with a strong narrative focus, bringing fictional worlds to life with realism and depth.


Grit, Grease, and Steel

This pack drops you into a world of industrial chaos - custom heavy-duty vehicles built for conflict and the rugged crew that keeps them alive. With detailed 4K textures, clean geometry, and streamlined PBR shaders, every element is crafted for realism and ready to drop into your pipeline.


HEAVY TRANSPORTER - THE ARES

A rugged flatbed unit designed to carry heavy cargo under fire and equipped with turret support for autonomous defense.


HEAVY ARTILLERY - THE ZEUS

A wheeled artillery unit equipped with twin high-caliber guns. Supports frontline advances with overwhelming ranged firepower.


COMBAT APC - THE VULCAN

Brings fire support and rapid troop deployment to the heart of the fight. Agile enough to flank, tough enough to stay.


Kit Objects

Design your own vehicle with this collection of 500+ unique kitbash parts - each one fully unwrapped and textured with great attention to detail. The set includes large, medium, and small components to build anything from a compact utility vehicle to a massive heavy-duty transport. Formats: .BLEND, .FBX, .OBJ, UE5.


Build Your Own Vehicle with Assembly Assets

This flexible Kit is designed to streamline your concepting process. Featuring 34 pre-assembled kitbash parts, it offers endless combinations for crafting unique vehicles. Mix and match components to develop designs that match your creative vision—fast, efficient, and fully modular.


Assets Library support for Blender 3.6+

The Asset Browser in Blender 3.6+ transforms how you work with assets. With a visual interface and drag-and-drop support, it lets you instantly place models into your scene, snapping to surfaces or aligning to the grid, making your workflow faster and more intuitive.


Built for Cinematic Quality

With ultra-detailed 4K textures and photorealistic design, these characters hold up beautifully, even in tight shots. Optimized topology and streamlined PBR setups keep your process smooth from start to finish.



Precision in Every Pixel

Every model is meticulously crafted so that no detail is overlooked. We believe the smallest pixel can transform your render with striking clarity.


If you're experiencing issues with loading or rendering 4K files, please use the included 2K versions for smoother performance.


All Characters look phenomenal in close-up shots! No cleanup is needed; simply drag and drop these models into your scene and start rendering. This character exhibits an exceptional level of detail. As a result, the mesh is not considered low poly in the traditional sense, containing approximately 100-150k polygons total, varying depending on the selected body kit variation.


Character RIG

Enhance your project with our FK Rigged Character, offering 35 custom poses for easy adjustments and fine-tuning to suit your needs. We also designed 35 Unique-looking Maintenance Crew Characters. Character FBX files include FK RIG.


Unreal Engine

All assets are set up and ready to be used in Unreal Engine. UE native files are included in the pack, just plug-and-play! (Supported version 5.5+)


Control Rig for Characters

Characters are fully rigged and uploaded to UE. Easy to navigate and to change poses. There are no animations in this pack, retargeting to custom animations is required.


Powerful Customisation Blueprint

Blueprints offer exceptional flexibility and power. Our Blueprint setup allows you to utilize a wide range of presets for quick customization and concept creation. It is easy to navigate and change poses.


(There are no animations in this pack, retargeting to custom animations is required)


Blueprints for Vehicles

Interactive blueprints with rotating parts, angle control, lighting adjustments, and customizable camouflage—ideal for quick modifications in your scene.

💰

赞助下载

¥15
格式.blend .obj .fbx .unreal
渲染器blender, 其它
材质含材质, 含贴图
动画含绑定, 静帧
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